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Clan {US} | RTCW Division


Clan {US} East | Anti-Cheat Information

As many of you know, there are many different types of Cheats used in the game of Half-Life and the Mod Counter-Strike. It is our intention to help prevent said intrusions to the Counter-Strike Servers of “Clan{US}East”. To do this takes combined resources through Websites, Physical Participation on the Servers, and the continued support of our Regulars on CS-Addicts. Through constant updating of HLGuard and monitoring of “Clan{US}East” CS servers, we feel we will maintain the continued enjoyment of Clean Servers, not just for “Our” enjoyment, but for any player that visits CS-Addicts Servers to have a Cheat Free atmosphere through which he/she can experience this game and hone his/her skills.

we are committed to the continued research and documentation on “Any Cheat” that we either find or am informed of. The use of Untied Admins Web site, which we are a member of, and their extensive resources world wide will insure that the continued cleanliness of our servers are maintained. United Admins are a vast Network of Gamers, IT Professionals, Network Professionals, Programmers and Communicators World Wide committed to continually maintaining and update a database of specific cheats used to compromise their Anti-Cheat Software which we use on our servers, better know as HLGuard , CSGuard, MetaMod, StatsMod, and so forth. With this Network of Personnel we are sure that we will see many more years of continued Clean Play on Severs which run the said software. If you have any information of such software, please forward it to us, which will be kept confidential. E-mail us directly @ Knight@clanuseast.com.

We, as well as ALL {US} Members are happy to say, that with the amount of Regulars and New Players that visit CS-Addicts Counter-Strike servers are a unique group of people which strive also for the continued use of “Clean Gaming” servers to enjoy.

In closing, if you do not feel comfortable in contacting me personally, we here at Clan{US}East have a Forum on our websites that you can post information specifically designed for feedback and information for continued improvements to all phases of Clan{US}East.

See below for detailed information about Hacks, Cheats, and Exploits and their definitions.

Hacks

There are many different types of games, and each has their own way that a cheater can make a hack to give them an unfair edge. From seeing through walls on First Person Shooters, to seeing the whole map on Real Time Strategies. A hack is a program that alters a games performance, usually enhancing the abilities of the cheater, or giving an unfair edge over others that was not intended in the game. There are thousands of ways they are made and loaded into the game, but we won’t go into detail of how they are made or how to set them up. Cheaters can take advantage of programming skills and security leaks in games. This section is meant to give you an idea of what types of cheats that are available, if you’re the type of person that needs to use them, for multiplayer games.

First Person Shooters

First Person Shooters is one game type that takes a lot of skill froma player, ie, aiming, map knowledge, ect. , cheats and bots have been created to take the place of a players skill level and lets them have the cheat/hack do the work for them. There are aimbots, god hacks, wallhacks, speedhacks, and a dozen more styles of hacks to use and we will try and describe them for you well enough so you can uunderstand and see what a cheater/hack can actually do.

AimBot

A bot is tool that performs a function for the player unlike an aimbot that aims for a player. Since the purpose of First Person Shooter games is to aim and shoot at your enemies, having the perfect aim would not be fair. Aimbots are external programs, client hooks, or hacked drivers.

God Hack

Ever heard of God Mode? This hack gives you that ability, Invincibility. This is also one hack that is almost impossible to do or get away with these days. I’ve seen more people kicked/banned for not dying when people think they should have. Do not initiate a kick/ban on someone just because your aim was so bad you missed more than you thought.

Wall Hacks

Wall hacks will allow you to see other players through walls using Transparency. What is Transparency? It allows you to see the wall, but also what is behind it, sort of like a foggy window. Sometimes you may notice a player looking at a wall and following along with someone on the other side, and then kill them easily, this is what a wall hack does for you.

Whitewalls

A Whitewalls hack enables the cheaters walls to be white instead of the actual game wall color. This hack isn’t as deadly as a wall hack, but, remember your favorite hiding place or dark corner where no one can see unless your gun blast gives you away? Now the cheater can see you as well there as anywhere on the else. Usually some form of Video Driver Hack accomplishes this style of hack.

Lambert

Most 3D game engines have some form of “shadows” or “lighting effects” on the player models, and some rooms are darker than others. The Lambert hack makes player models “Full Bright” removing the shadows that different areas of the map cast. Remember that Favorite hiding place or dark spot? Lambert hacks are usually applied with another hack, usually an aimbot and other cheat functions.

Speed Hack

A Speed Hack allows the cheater to be faster than everyone else, letting them run away or get to important points on a map faster. The good thing about a speed hack is that it is very obvious and administrators can spot them fast and ban them quickly.

What is an Exploit/Bug/Script?

A Bug is a bit of code in the program that was not intended to be in the game. An Exploit is a Bug that can be used to gain an unfair advantage, like being invisible or seeing through a wall on a buggy map. A Script is a chain of in-game commands executed by the press of a button, like jumping and crouching at the same time by pushing just one button in First Person Shooters. Scripts can be used to execute Exploits in the game. In general, Exploits and Scripts are greatly simpler than a Hack. Why? Most Exploit Scripts are a few lines of the games scripting language, while a Hack can have hundreds, if not thousands of lines of code in C++ or another programming language. Exploits are also much easier to correct, since the error is in the games code, while with Hacks, the game programmers must code their own ways to protect against the Hack’s method of altering the game.

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